My focus in games is discovering groundbreaking innovations in games production and working towards mastery of leading a team to success in a game development environment. Outside of production, I also enjoy dabbling in games illustration, game design, and interacting with passionate game developers through my self ran gaming podcast. Authentic engagement, creative problem solving, mentoring, and team coordination are at the forefront of my career in games production.
Timeline wise I began my career in games volunteering at the local video game club at my college. Along the way I've also had the pleasure of meeting and speaking with prominent members of games journalism and development from Kinda Funny's Greg Miller, to interviewing Thomas Was Alone/John Wick Hex developer Mike Bithell, Adam Sessler from G4's X-Play, Blake J. Harris (Author of Console Wars) to the team over at Polyknight Games in Dallas. In 2018, I started my professional career at Gearbox, which was an amazing experience that gave me hands-on experience working on a major video game. In August of 2019, I was a guest on Colin's Last Stand: Fireside Chats promoting my book. Shortly after, I got my first full-time position at PeopleFun as a Mobile Games Quality Assurance Analyst and have grown at the company to become a Jr. Producer in under a year.
My love for games extends to writing a novel inspired by games and comics. Games are expressions of art and a part of the human story, and it is my mission to strive every day to help share new stories and expand the way we experience them.