I am a passionate video game producer and certified scrum master looking to continue growing my skills and supporting teams in a diverse and rewarding environment. I believe in people first, and orient my team for success with active communication, one on one meetings, and attention to detail. 
Certified Scrum Master (CSM)
Professional Scrum Master (PSM1)
Scrum/Agile Course Leader 
Experienced with other Agile Methodologies (Extreme Programming) 
Feature Retrospectives, Kickoffs, Stand-Ups
Adept at working with Product Owners, Feature Owners, and Stakeholders
Sprint Planning
Variances and Estimations 
Leading Pre Planning Meetings and Sprint Reviews 
Timely Feature Management 
Expert Level in Jira, Confluence, Monday
Team-Based Sprints and Planning
Proficiency in QA and QA Engineering
Expertise in Mobile Games and Console
Agile & Waterfall Development
Planning & Organization 
Hatjitsu Team Management and Voting
Google Sheets, Docs, Slides
Creative problem solving
Team Management
Team Communication
Proficient Public Speaker
Fluent in Bosnian & English
(I've also been hilariously referred to as "Slayer of Backlog")
Besides focusing on gaming's most important asset -- people and developers, I am proficient in Magicavoxel for 3D/Voxel Modeling, Unity for general game development with a light emphasis on coding, and Ableton for audio design, and podcast production. I also enjoy working with Krita and Adobe Photoshop for concept art illustration. 

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